(Entertainment-NewsWire.com, June 14, 2018 ) The global visualization and 3D rendering software market size is expected to grow from USD 1.06 Billion in 2017 to USD 2.92 Billion by 2022, at a Compound Annual Growth Rate (CAGR) of 22.40% during the forecast period. The base year considered for the study is 2016 and the forecast period is 2017–2022.
The objectives of the report are to define, describe, and forecast the visualization and 3D rendering software market size on the basis of application, deployment type, end-user, and region; provide detailed information regarding key factors influencing the market growth (drivers, restraints, opportunities, and challenges); track and analyze the market scenario on the basis of technological developments, product launches, and mergers & acquisitions; and forecast the market size of market segments with respect to five major regions: North America, Europe, Asia Pacific (APAC), Middle East and Africa (MEA), and Latin America.
This research study involves extensive usage of secondary sources, directories, and databases (such as D&B Hoovers, Bloomberg Businessweek, and Factiva) to identify and collect information useful for this technical, market-oriented, and commercial aspect of the visualization and 3D rendering software market size.
The research methodology used to estimate and forecast the market begins with capturing data on key vendor revenues through secondary research. The vendor offerings are also taken into consideration to determine the market segmentation. The bottom-up procedure is employed to arrive at the overall market size of the visualization and 3D rendering software market from revenues of key players in the market. After arriving at the overall market size, the total market is split into several segments and subsegments, which are then verified through primary research by conducting extensive interviews with key people, such as CEOs, VPs, directors, and executives.